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WebGPURenderer: Compute Texture using TSL #27582

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merged 1 commit into from
Jan 18, 2024

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sunag
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@sunag sunag commented Jan 18, 2024

Related issue: #26769

Description

Compute Texture using TSL and webgpu_compute_texture example updated.

@sunag sunag added this to the r161 milestone Jan 18, 2024
@sunag sunag marked this pull request as ready for review January 18, 2024 05:02
@RenaudRohlinger
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RenaudRohlinger commented Jan 18, 2024

Related: #27508

Any idea on how to handle a fallback for storageTexture in the WebGLBackend? For example using something like PassNode?

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sunag commented Jan 18, 2024

Any idea on how to handle a fallback for storageTexture in the WebGLBackend? For example using something like PassNode?

I still think PassNode RTTNode is the best way to handle this, we will certainly have many uses for it.

@sunag sunag merged commit 84aab91 into mrdoob:dev Jan 18, 2024
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@sunag sunag deleted the dev-tsl-texture-storage branch January 18, 2024 17:27
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