Blender Niftools Addon - v0.0.11
Changes in v0.0.11
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#469 Shader flags and BSLightingShaderProperty updates, and minor fixes.
- Normals are not exported when using a face tint.
- Added hair tint import/export.
- Fixed export warning for negative scales.
- Performance improvement long texture path search.
- Fixed BSLightingShaderProperty slot 6 export to agree with import.
- Changed texture export to not strip file path when not in textures folder when the file is not found, and work with relative file paths.
- Changed imported object name generation to agree with expected name from the skeleton root field.
- Fixed issue where export would error if the root object was a mesh object.
- Changed shader flag UI/transference to be dynamic, rather than using hardcoded keys.
- Changed use of is in comparison with string literals.
- Remove default=0 from collision_layer EnumProperty definition.
- Changed armature export: no longer sets pose to bind pose, and pose gets exported.
- Tangent space converter is not added when model_space_normal shader flag is present in nif.
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Closes #470
Auto-update
If you have a previous release, you can auto-update from within Blender under the addon's preferences
Clean Install
Please use the following link to download the latest release - blender_niftools_addon-v0.0.11-2021-11-07-6b0bf04.zip