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Blender Niftools Addon - v0.0.11

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@github-actions github-actions released this 07 Nov 12:47
6b0bf04

Changes in v0.0.11

  • #469 Shader flags and BSLightingShaderProperty updates, and minor fixes.

    • Normals are not exported when using a face tint.
    • Added hair tint import/export.
    • Fixed export warning for negative scales.
    • Performance improvement long texture path search.
    • Fixed BSLightingShaderProperty slot 6 export to agree with import.
    • Changed texture export to not strip file path when not in textures folder when the file is not found, and work with relative file paths.
    • Changed imported object name generation to agree with expected name from the skeleton root field.
    • Fixed issue where export would error if the root object was a mesh object.
    • Changed shader flag UI/transference to be dynamic, rather than using hardcoded keys.
    • Changed use of is in comparison with string literals.
    • Remove default=0 from collision_layer EnumProperty definition.
    • Changed armature export: no longer sets pose to bind pose, and pose gets exported.
    • Tangent space converter is not added when model_space_normal shader flag is present in nif.
  • Closes #470

Full Changelog

Auto-update
If you have a previous release, you can auto-update from within Blender under the addon's preferences

Clean Install
Please use the following link to download the latest release - blender_niftools_addon-v0.0.11-2021-11-07-6b0bf04.zip

Click image for installation tutorial