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# PortalGates | ||
# Portal Gates | ||
Adds a new way to teleport between worlds! | ||
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# Copyrights | ||
- All Rights Reserved | ||
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## Permissions | ||
### What you have permission for: | ||
- You may use the modification for both commercial (promotional content) and personal use. | ||
- You may add the modification to mod packs. | ||
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### What you don't have permission for: | ||
1. You may not sell, trade, exchange, or distribute the modification. | ||
1. You may not claim ownership of the modification. | ||
1. You may not make content that ruins the mod image. | ||
1. You may not use the modification to promote MCreator or MCToolkit negatively. | ||
1. You may not take out patents for the modification. | ||
1. You may not use the software to inflict damage to personal property. | ||
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Anything else not listed above needs permission from the sole owner of the modification (NorthWestTrees Gaming) and requires written permission beforehand. | ||
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# Tutorial | ||
### #1 - Craft two portal gate blocks. | ||
This block will place blocks on its sides in a 3x3 area when placed. | ||
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### #2 - Craft one rune stone item. | ||
This item is used for copying world ids, and positions and configuring the portal gate. | ||
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### #3 - Place one Portal Gate block | ||
Make sure you have enough room for the portal gate. | ||
The required size of the area must be 3x3x3 to be able to use the portal properly. | ||
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### #4 - Set the mode for the Rune Stone. | ||
Make sure the rune stone is in link mode. To change the mode right click on any block that is not the Portal Gate. | ||
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#### Rune Stone Modes | ||
1. Link - Will link a portal gate in a single direction. | ||
1. DelayUp - Will increase the portal delay time by 5 ticks. | ||
1. DelayDown - Will decrease the portal delay time by 5 ticks. | ||
1. Monster - Will toggle permission for monsters to use the portal. | ||
1. Creature - Will toggle permission for creatures to use the portal. | ||
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### #5 - Right-click the portal gate with the rune stone. | ||
Again make sure your rune stone is in link mode. | ||
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### #6 - Place your second portal gate. | ||
You can place your second portal gate in any world or world location. The modification will automatically teleport the entity to that dimension. | ||
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### #7 - Link the first portal gate with the second one. | ||
Your rune stone must be in link mode to copy the data over to the second portal gate. | ||
If it's linked you will see four purple crystals appear. | ||
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### #8 - Long Distances and Other Worlds | ||
If you're using other worlds or fare distances that take a bit more time to load than normal chunk loading you may need to adjust the delay time to a higher number. | ||
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I suggest custom dimensions or portal gates over the distance of your render distance to have it set to 80 tick delay. | ||
You can increase and decrease this value to fit your performance for your game some computers may take a bit longer to load the world. | ||
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### #9 - Preform Step #4 and #5 for the second portal. | ||
Make sure to set the mode for the rune stone back to link mode if you have performed step #8. | ||
Right-click the second portal gate to copy its location. | ||
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### #10 - Stand on the second portal gate and wait to teleport to the first portal gate. | ||
You will be now linking up the second portal gate to the first portal gate. | ||
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### #11 - Preform Step #7 and #8 for your first portal. | ||
Remember to set the portal delay time for the first portal so you don't get stuck loading worlds and traveling between portals. |