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msdfgl 0.2

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@nyyManni nyyManni released this 23 Jun 18:46
· 40 commits to master since this release

Changes:

  • Fixed noise from the atlas texture
  • Moved all printf-commands behind one API call
  • Bugfixes, error handling improvements and cleanup
  • Support using the same texture with multiple fonts
  • Static library on Linux/macOS
  • Render only one "empty box" for control characters.

Known issues:

  • No support for cubic segments yet
  • Color mapping for certain shapes is incomplete
  • Rendering calls use a geomety shader
  • Small errors in shapes, such as letters q and k with LiberationSerif-Regular.ttf. Visible only with a really large font size.
  • DLL build on windows not working