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Renamed project to Prizm to distingush this version from its predecessor. The new name is more seachable: there are 12.7M google search results for "Prizm" compared to 364M for "Prism"
Changed the keybinding to toggle annotation visibility from 'k' to 'a'. This is reflected in the ribbon button icon and is a better memonic for "annotation"
Changed the keybinding to cycle vertex labels from 'i' to 'x'. This is reflected in the ribbon button icon and is a better memonic for vertex coordinates
Changed the keybinding to clear all labels and annotations from 'x' to 'z'
Many thanks to Epic Games for open sourcing the original Prism repository under the MIT license, it can be found at github.com/EpicMatijaKecman/Prism