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# WHAT IS jHUB? | ||
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**jHUB** creates an open knowledge and innovation space for South Sudanese youth to connect and collaborate. while providing an accesible resource center for creativ elearning and exploration. it seeks to adopt an "open system" approach, nurturing togethernes socialisation collaberative enterprise using hands-on, virtual, and e-learning digital environments as a meens to understand South Sudan's diverse culture. jHUB's capacity building and development elements are oriented towards using the advantagees of a wide range and freely accessible of open source tools, platforms and methodologies including the extensive use and promotion of "Open Education Resources" (OERs). jHUB also forms part of the global inovation gathering (GIG), a network which helped host a number of jHUB activities in neighboring countries in 2016. | ||
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**The Open Learning Guide** is an outcome of the "Step Up Juba Media Lab", a collaboration with Kapital Movie abd the new jHUB community in South Sudan, produced with partners icebauhause and R0G_agency for open culture and critical transformation in Berlin. This 2nd edition, updated from the "Let's Go jHUB" project, funded by the German Federal Ministry of International Cooperation and Development (BMZ) through its program of "Support for Media, Access to Information ans Freedom of Expression" in 2016. | ||
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## OPEN LEARNING INTRODUCTION PEER2PEER (P2P) & ICT LITERACY | ||
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**iceHubs GLOBAL eLEARNING** | ||
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jHUB eLearning materials: [icebauhaus-elearning.de](https://www.icebauhaus-elearning.de) | ||
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Based on the Moodle [moodle.org](https://moodle.org) Knowledge Management System that uses open pedagogical principles to create online learning communities. | ||
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**PEERAGOGY HANDBOOK** | ||
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[peeragogy.org/](https://peeragogy.org/) | ||
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sents a range of techniques | ||
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Peeragogy is another word for “peer learning”. A range of techniques for self-motivated learners to connect with each other and develop stronger communities and collaborations. | ||
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**PEER-TO-PEER UNIVERSITY (P2PU)** | ||
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[p2pu.org/en/](https://www.p2pu.org/en/) | ||
[course-in-a-box.p2pu.org](https://course-in-a-box.p2pu.org/) | ||
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A university for the web. Built by an open community. | ||
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**WIKIPEDIA** | ||
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[wikipedia.org](https://www.wikipedia.org) | ||
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Collaborative global open encyclopaedia and free knowledge resource. | ||
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**MOZILLA WEB LITERACY** | ||
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[learning.mozilla.org/en-US/web-literacy](https://learning.mozilla.org/en-US/web-literacy) | ||
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Web literacy 21sr Century Skills: Problem-Solving, Communication, Creativity, Collaberation, Share, design, code, compose, remix, navigate, connect, open practice, contribute. | ||
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**OPEN SOURCE EDUCATION** | ||
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[opensource.com/education/13/4/guide-open-source-education](http://opensource.com/education/13/4/guide-open-source-education) | ||
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Aguide to free and open source education. Stories about creating. adopting and sharing open source solutions. | ||
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## eLEARNING RESOURCES | ||
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**ALISON ONLINE TRAINING** | ||
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[alison.com/ ](https://alison.com/) | ||
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Free, high-quality online education resources to help you develop essential, certified workplace skills. Sponsored by Google, Microsoft et al | ||
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**EDX** | ||
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[edx.org](https://www.edx.org) | ||
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Access to free education for everyone. Harvard University, MIT & submit your own courses! | ||
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**ELEARNING AFRICA** | ||
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[elearning-africa.com/](http://www.elearning-africa.com/) | ||
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Perspectives on ICT, Education and Development in Africa | ||
eLearning Africa news portal | ||
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[ela-newsportal.com/](http://ela-newsportal.com/) | ||
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**KHAN ACADEMY** | ||
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[khanacademy.org/](https://www.khanacademy.org/) | ||
[youtube.com/c/khanacademy](https://www.youtube.com/c/khanacademy) | ||
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“You can learn anything.” Global Classroom offers a free world class education for anyone, anywhere. Personalised learning dashboard to study at your own pace in and outside of the classroom. Maths, science, computer programming, art history, economics, and more. | ||
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**CRASH COURSE** | ||
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[youtube.com/user/crashcourse/playlists](youtube.com/user/crashcourse/playlists) | ||
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youtube channel with courses in Anatomy & Physiology, Astronomy, World History, Biology, Literature, Ecology, Economics, Chemistry, Psychology in short episodes. | ||
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**OPEN CULTURE** | ||
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[openculture.com/free_certificate_courses](http://www.openculture.com/free_certificate_courses) | ||
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Courses, movies, audio books, ebooks, textbooks, language lessons. | ||
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**SCHOOL OF LIFE** | ||
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[youtube.com/user/schooloflifechannel](https://www.youtube.com/user/schooloflifechannel) | ||
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Essays, philosophy, short video series. | ||
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--- | ||
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## BUSINESS & SOCIAL INNOVATION TOOLS | ||
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**DEVELOPMENT IMPACT AND YOU** | ||
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[diytoolkit.org/tools/](http://diytoolkit.org/tools/) | ||
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Innovation Flowchart / Business Model Canvas / People and Connections Map | ||
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**GIG Global Innovation Gathering** | ||
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[globalinnovationgathering.org](https://globalinnovationgathering.org/) | ||
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A vibrant and growing community of innovation hub founders, community managers, makers and hackers around the world, who exchange ideas and collaborate. | ||
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**HUB IN A BOX** | ||
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[wiki.movement.open.co/hubinabox/](http://wiki.movement.open.co/hubinabox/) | ||
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Create sustainable business models for different types of hubs—innovation spaces, makerspaces, coworking spaces, fab labs, and incubator/accelerator programmes. Initiated in December 2015 by AfriLabs, iceHubs Global and the Impact Hub Network. | ||
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**jHUB** | ||
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[jubahub.org/](http://jubahub.org/) | ||
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Juba's Open Knowledge and Innovation Hub, created by the KAPITAL community on October 17, 2015. A place to meet and learn together, form study groups and exchange what you learn. | ||
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**LIBREOFFICE** | ||
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[libreoffice.org/](https://www.libreoffice.org/) | ||
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Free & Open Source Office suite.Why use MS Office, when you can get a more powerful office suite for free, letting you unleash creativity and grow productivity. | ||
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**OPEN SOURCE ALTERNATIVES FOR ALMOST EVERYTHING** | ||
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[osalt.com/](http://www.osalt.com/) | ||
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Find the best open source software alternatives to well-known commercial software | ||
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**OPENOFFICE, INCL. OPENOFFICE IMPRESS 3.0** | ||
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[openoffice.org/](https://www.openoffice.org/) | ||
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Open Source word, spreadsheet and drawing office suite. Alternative to powerpoint for creating fantastic presentations. | ||
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## CODING AND PROGRAMMING | ||
**CODE ACADEMY** | ||
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[codecademy.com/](https://www.codecademy.com/) | ||
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Learn to code, interactively. For free. | ||
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**FREE TECHNOLOGY ACADEMY** | ||
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[ftacademy.org/](http://ftacademy.org/) | ||
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Educational programme on Free Software and Open Standards. | ||
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**FUTURE LEARN ** | ||
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[futurelearn.com/courses/collections/make-it-digital](https://www.futurelearn.com/courses/collections/make-it-digital) | ||
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British MOOC initiative, related to Open University. Media-topics, digital storytelling. Learn to code and get creative with programming and digital technology. | ||
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**RAILS GIRLS** | ||
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[railsgirls.com/materials](http://railsgirls.com/materials) | ||
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Tools and a community for women to understand technology and build their ideas. Learn sketching, prototyping, basic programming, and the potential of technology. | ||
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**OPEN CULTURE LEARN TO CODE** | ||
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[openculture.com/2016/03/learn-how-to-code-for-free-a-diy-guide-for-learning-html-python-javascript-more](openculture.com/2016/03/learn-how-to-code-for-free-a-diy-guide-for-learning-html-python-javascript-more.html) | ||
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DIY Guide:learn how to code for free, using online courses, instructional videos, YouTube channels, textbooks | ||
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## USER EXPERIENCE DESIGN | ||
**GOOGLE DESIGN** | ||
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[design.google.com/](https://design.google.com/) | ||
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A cooperative effort between the Material Design Team, Developer Relations, and Marketing to champion and produce content about the great design happening at Google. | ||
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**UX DESIGN RESOURCES** | ||
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[uxdesign.com/](http://uxdesign.com/) | ||
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“Information architecture defines the structure of information. Interaction design enables people to manipulate and contribute to that information. Visual design communicates these possibilities to people and creates affinity to them. User experience is the summation of these considerations." Luke Wroblewski | ||
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**UX CHECKLIST** | ||
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[uxchecklist.github.io/](http://uxchecklist.github.io/) | ||
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Competitive Analysis, Data Analysis, User Stories, User Flows, Brainstorm & Sketch, Wireframe, Prototype, Gestures, Responsiveness, Images & Icons, Transitions. | ||
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**W3C ACCESSIBILITY TUTORIALS** | ||
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[w3.org/WAI/tutorials/](https://www.w3.org/WAI/tutorials/) | ||
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Develop web content that is accessible to people with disabilities, and offer a better user experience for everyone. Provide accessible images, content & tables with web authoring tools & technologies, including HTML4, HTML5, CSS3, WAI-ARIA, MathML & SVG. | ||
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## OPEN HARDWARE + ELECTRONICS | ||
**AFRIMAKERS** | ||
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[afrimakers.org](http://www.afrimakers.org) | ||
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Empowers makers in Africa to develop sustainable projects using rapid prototyping to solve local challenges. | ||
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**APPROPEDIA** | ||
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[appropedia.org/Welcome_to_Appropedia](http://www.appropedia.org/Welcome_to_Appropedia) | ||
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Sharing knowledge to build rich, sustainable lives. | ||
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**IFIXIT** | ||
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[ifixit.com](https://www,ifixit.com) | ||
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The free repair guide for everything, written by everyone | ||
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**INSTRUCTABLES** | ||
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[instructables.com/](http://www.instructables.com/) | ||
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Share what you make with the world, and tap into an ever-growing community of creative experts. Participate in make-a-thons through the platform. Add your own instructables. | ||
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**OPEN! METHODS & TOOLS FOR COMMUNITY-BASED PRODUCT DEVELOPMENT** | ||
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[opensourcedesigne.cc](opensourcedesigne.cc) | ||
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Current practices of open source product development & concreat guidence to support design process efficiency of open source product development projects. | ||
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**OPEN SOURCE ECOLOGY** | ||
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[opensourceecology.org/](http://opensourceecology.org/) | ||
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Open source industrial machines that can be made for a fraction of commercial costs, designs shared online for free. The goal is to create an open source economy – an efficient economy which increases innovation by open collaboration. | ||
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**OPEN SOURCE HARDWARE ASSOCIATION** | ||
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[oshwa.org](https://www.oshwa.org) | ||
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Open hardware community ensuring technological knowledge is accsessible to everyone. Collaborative development of technology that serves education, environmental sustainability, and human welfare. | ||
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**WIKIFAB** | ||
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[wikifab.org](http://wikifab.org) | ||
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Open source hardware documentation platform. Tutorials to make anything, written by everyone. | ||
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**WIKI-HOW** | ||
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[wikihow.com/](http://www.wikihow.com/) | ||
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“We're trying to help everyone on the planet learn how to do anything. Join us.” | ||
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## PEACE + INNOVATION | ||
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**ICT4PEACE** | ||
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[ict4peace.org](http://ict4peace.org) | ||
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ICT4Peace facilitates improved, effective and sustained communication between communities involved in conflict prevention, mediation and peace building, through better understanding Information Communications Technology (ICT) & media. | ||
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**PEACEHACKCAMP** | ||
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[peacehackcamp.net/](http://peacehackcamp.net/) | ||
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Bringing together peacebuilders, tech innovators and open culture advocates from across South Sudan and beyond to hack, code, make and collaborate for peace! | ||
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## OPEN LANGUAGE RESOURCES | ||
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**DUOLINGO** | ||
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[duolingo.com/](https://www.duolingo.com/) | ||
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Learn a language for free, for ever. Learn anytime, anywhere. Each lesson includes a variety of speaking, listening, translation, and multiple choice challenges. | ||
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**INTERNET POLYGLOT** | ||
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[internetpolyglot.com/lessons-ar-en](http://www.internetpolyglot.com/lessons-ar-en) | ||
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Free lectures to learn words in new languages | ||
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**LEARN OUT LOUD** | ||
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[learnoutloud.com/Free-Audio-Video/Languages/English-as-a-Second-Language/English-for-Arabic-Speakers-Unit-1/41722](http://www.learnoutloud.com/Free-Audio-Video/Languages/English-as-a-Second-Language/English-for-Arabic-Speakers-Unit-1/41722) | ||
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Learn english as an arab speaker | ||
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## ANIMATION, 3D MODELLING, SOUND & VIDEO EDITING | ||
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**AUTODESK** | ||
[autodesk.com/education/free-software/3ds-max](http://www.autodesk.com/education/free-software/3ds-max) | ||
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Comprehensive 3D modelling, animation, rendering, and compositing tool for games, film & motion graphics artists. Crowd generation, particle animation, and perspective matching. | ||
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**AUDACITY** | ||
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[audacityteam.org/](http://audacityteam.org/) | ||
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Free, open source, cross-platform software for recording and editing sounds. | ||
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**BLENDER** | ||
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[blender.org/](https://www.blender.org/) | ||
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3D animation and modelling suite, includes tools for modelling, NURBS, vector fonts, and curves, uv mapping. | ||
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**PIXAR IN A BOX** | ||
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[khanacademy.org/partner-content/pixar/start](https://www.khanacademy.org/partner-content/pixar/start) | ||
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Khan Academy collaboration with Pixar on animation. Shows how the concepts you learn in school are used to tackle creative challenges in the making of Pixar films. Learn about Pixar’s filmmaking process and get to know the Pixar production pipeline. | ||
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**VIDEO & FILMMAKER – TUTORIALS** | ||
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[videoandfilmmaker.com/wp/index.php/category/tutorials/](http://videoandfilmmaker.com/wp/index.php/category/tutorials/) | ||
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VFX, 3D Landscaping, Microphone and Sound Mixing, DIY Filmmakers Toolkit, How to make a web series people will watch, Editing, Colour Grading, Visual Script Storyboard. | ||
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**VLC MEDIA PLAYER** | ||
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[videolan.org/vlc/](http://www.videolan.org/vlc/) | ||
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Free, open source flexible media player for multimedia files as well as DVDs, Audio CDs, VCDs, and streaming protocols. Runs on virtually any operating system (Windows, Linux, Mac OS X, Unix, iOS, Android) including portable/handheld computers. | ||
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**VIDEO COPILOT** | ||
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[videocopilot.net/tutorials](videocopilot.net/tutorials) | ||
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A collaborative resource for designe tools and training in visual FX, motion designe & 3D Graphics. | ||
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**DIGITAL MEDIA CREATION & STORYTELLING PLATFORMS | ||
MIT OPEN DOCUMENTARY LAB** | ||
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[docubase.mit.edu/](http://docubase.mit.edu/) | ||
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[docubase.mit.edu/tools/](http://docubase.mit.edu/tools/) | ||
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People, projects, tools and technologies for transforming documentary in the digital age. | ||
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**MOZILLA WEBMAKER FOR ANDROID** | ||
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[beta.webmaker.org/#/](https://beta.webmaker.org/#/) | ||
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First-time smartphone users and mobile-first Web users as active participants on the Web. When consumers become creators, they’re introduced to social and economic opportunity. | ||
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**NET STORIES** | ||
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[netstories.org/](http://www.netstories.org/) | ||
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Choose the Tool, Craft Your Story and Engage Your Audience | ||
Data storytelling tools and resources for creative, community-based storytelling. | ||
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## GLOSSARY | ||
**Android -** is a robot designed to act and look like a human, and is now commonly known as a Linux-based open source mobile operating systems (OS), developed by Google for smart phones | ||
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**Blended Learning -** is a form of teaching and learning where the student learns at least part of the content and instruction via digital and online media with some element of student control over time, place, path, or pace (the Step-Up Juba Media Lab / iceHubs Global eLEARNING platform is intended to encourage both Blended Learning, promoting OERs and the development of P2P for learning) | ||
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**Code-a- thon (or Hackathon) -** Computer programmers and developers, visual and user experience designers collaborate intensively to build innovative software. | ||
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**DIY -** Do It Yourself | ||
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**DIWO -** Do It With Others | ||
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**ICT -** Information and Communications Technologies | ||
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**KAPITAL -** an acronym for Knowledge, Afro-Innovation, Peace, Information, Technology, Activism and Liberty, is a collective of independent media and film makers, artists, designers and technologists promoting open culture in South Sudan. | ||
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**Maker -** refers to growing global maker culture movement, an extension of DIY (Do-It-Yourself) culture interested in creation and innovation of built objects that have a technological component. This can include home made robots, flying machines (such as South Sudanese inventor George Mel's airplane), traditional activities in arts and crafts which focus on using and learning practical skills and applying them to design and invention. | ||
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**MOOC -** Massive Open Online Courses offered by major universities for free study, aimed at unlimited participation and open access via the web. | ||
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**OER -** Open Educational Resources, which are are freely accessible, openly licensed documents and media that are useful for teaching, learning, or for research purposes | ||
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**P2P -** Peer to Peer ... a network that distributes tasks between peers (either similar computers, team members or colleagues). Peers are equal participants in an application or work pursuit. Graphically they form a de-centralised 'peer-to-peer' network of nodes, as opposed to a centralised system. P2P can also be considered a model of collaborative learning, sharing and passing on of knowledge among like minded participants. The KAPITAL Virtual Academy (KVA) developed through a P2P form of learning and mentoring. | ||
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**RFID -** Radio-frequency identification (RFID) is the wireless use of electromagnetic fields to transfer data, automatically identifying and tracking tags attached to objects. | ||
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**Up-Cycling -** Also known as ‘creative reuse’, the process of transforming by-products, waste materials, useless and/or unwanted products into new materials or products of better quality or for better environmental value. | ||
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**UX -** User Experience ... refers to practical, experiential, and meaningful aspects of human–computer interaction. A 'good' UX indicates a technology that works well and is useful for the people it is intended to serve. | ||
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**Wiki -** a website or database developed collaboratively by a comunity of users, allowing any user to add, edit, revise and delete content. | ||
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**Wikipedia -** Collaborative global open encyclopaedia and knowledge resource. |
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