Shader system improvements (redo) #2715
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An update of #2577 which removes extraneous changes and updates the target branch to
9.4.0-Dev
.Provides the following changes:
glVersion
annotation (and corresponding variables) which can be used to modify the GLSL version directive. The default value has been set to120
, which should resolve an issue on some platforms where theuniform
type is unavailable.__processGLData
to ensure a variable exists before it is assigned via Reflection.Reflect.fields
, improving performance.These changes were performed to support fixes for FlxRuntimeShader, as part of pull requests HaxeFlixel/flixel-addons#368 and HaxeFlixel/flixel-addons#399. Making changes here prevents code duplication in FlxRuntimeShader, improving maintainability.
These changes have been tested with Friday Night Funkin', where it is used on Windows, MacOS, Linux, and HTML5 platforms.