I am
- Programming in Javascript/TypeScript with React/Remix/Next, Node, GraphQL and other fancy tech in fashion
- Occasionally enjoying Rust
- Configuring and reconfiguring whatever one can configure (webpack, vite, github actions, circle, razzle, give me more)
- Having fun by improving quality of life
- So lazy, that sometimes I spend the whole day writing a script to automate things
- Writing Node.js servers with PostgreSQL purely for enjoyment, fullstack is underpaid
- Exploring WebGL with Three.js, Rapier, GLSL (this hard)
- Never finishing games on Unity, your wallet is safe
Real capture of me at work:
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[R3F + Rapier + Node] - Multiplayer game mechanics with server side physics Repo (maybe one day I will finish)
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[THREE.JS + Cannon] A helicopter controller with physics Repo | Live Demo (works, but no game mechanics yet)
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[THREE.JS] A third person controller with modern camera. Repo | Live Demo | Article (kinda works, no physics though)
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[THREE.JS] A simple spinning galaxy made with particle sytem with a mesmorizing piano nocurne by Chopin. Repo | Live Demo (just fooling around)
Masterfully avoiding working on :
Memo The Quantum Terminals
Procedurally generated memory puzzle game. (Started rebuilding and abandoned)
🔮 Shardworld (2D Story rich platformer) with Unity Engine
⚗️ Emerald Shop (2D Story driven Alchemy Simulator) with Unity Engine (paused, or rather cancelled, I am just burned out, bro)
⚙️ Neuronopolis (3D Multiplayer hacking competitive game) (Going to finish sometime)