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Custom entities
Peter Crew edited this page Dec 20, 2018
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Adding custom entities is a lot more involved than any other modding because of the modelling and all of the components that need to be added. For this reason, the custom entity tutorial will be broken down into several stages, which can be found in the sidebar (under the 'Custom entities' section).
Just as a side-note, Equilinox refers to entity templates as 'blueprints', so if you see that referenced it simply means the type of an entity. Each blueprint contains the components and attributes that an entity will have.
Thanks for visiting this wiki. Don't forget to check out Equilinox!
The wiki and the modding framework are still heavily under development, so not all content is available yet.