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New Feature: NTSC Volume #22
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…sx.render-pipelines.psx into pastasfuture-master # Conflicts: # Runtime/ShaderLibrary/ShaderFunctions.hlsl # package.json
pastasfuture
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Oct 20, 2021
…d only sample the render buffer once not twice, and fixed transparency not working when using the NTSC volume
…ond, so that the scrolling noise texture is not exposed when using time scale for CRT noise
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Produces a filtered image that resembles the output of an old television using Quadrature Amplatude Modulation. Use this as an alternative to the Cathode Ray Tube volume to achieve a different but distinct retro look.
IMPORTANT: This effect is not compatible with the Cathode Ray Tube Volume, and using them together can yield strange results.
Line Phase Shift: Offsets the wave produced by the Horizontal Carrier Frequency. In most cases this value is unnoticable, and is best left at the default of 3.14.
Special thanks to Cancrizans/Bad_Vertex for helping me figure out how to achieve this effect.
https://cancrizans.itch.io/
https://twitter.com/BadVertexDev