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@pastasfuture pastasfuture released this 10 Aug 01:40
· 23 commits to master since this release

Bugfix: CRT Shader Scanline Size and Vignette

Fixed bug where scanline size and vignette was incorrect when scaled render targets were encountered.

See 1.5.0 release notes for additional changelog in 1.5 series: https://github.com/pastasfuture/com.hauntedpsx.render-pipelines.psx/releases/tag/1.5.0