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2*offset would mean the first call is delayed by 100ms, then the next by 200ms, the next by 300ms. I really want to delay by 0ms, 100ms, 200ms, which can be accomplished by subtracting 100ms from the above, but (maybe a bit clearer, maybe not) can also be accomplished by taking offset-50 (which starts at 0), dividing by 50 (so the result increments by 1 each loop), and multiplying that by 100ms.
Also, it turns out I didn't need integer division.