A minimal Three.js boilerplate to help you get started with 3D web development. This template includes a basic scene setup with a rotating cube, proper lighting, camera controls, and responsive canvas.
- Basic Three.js scene setup
- Responsive canvas
- OrbitControls for camera manipulation
- Proper lighting setup
- Shadow support
- Animation system with consistent timing
- Fullscreen support
- Clean project structure
Download Node.js. Run these commands:
# Install dependencies (only the first time)
npm install
# Run the local server at localhost:8080
npm run dev
# Build for production in the dist/ directory
npm run build
├── src/
│ ├── css/
│ │ └── index.css
│ └── js/
│ └── main.js
├── index.html
├── package.json
└── vite.config.js
- Three.js
- Vite (for building and development)
For more Three.js resources, tutorials, and tools, visit:
- Three.js Resources - A curated collection of Three.js resources
- Three.js Documentation
This project is licensed under the MIT License - see the LICENSE file for details.
Feel free to submit issues and enhancement requests!
This boilerplate is designed to provide a clean starting point for Three.js projects. For more advanced features and resources, check out threejsresources.com.