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Releases: ps5-payload-dev/websrv

v0.18

06 Jan 17:35
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rebuild with latest sdk
avoid using shared memory
retroarch: tweak compiler flags and settings
retroarch: build a commodore amiga core

v0.17

28 Dec 18:35
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retroarch: update default config to render a larger part of the screen
retroarch: add puae core (commodore amiga)
retroarch: add vice core (commodore c64)
retroarch: add fbneo core (arcade games, e.g. neogeo)

v0.16

18 Dec 22:40
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  • webif: fix rendering on lower PS5 firmwares
  • homebrew: add initial port of yqake2
  • homebrew: add initial port of retroarch
  • homebrew: add initial port of linkdev
  • homebrew: bump version of offact
  • homebrew: add highres eduke32 textures and audio

v0.14

29 Oct 21:51
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  • websrv: notify user on ip an port server is running on
  • websrv: set authid that has privileges to spawn new procs
  • scummvm: update build script
  • tvheadend: add dvr and tag listings

v0.13

19 Oct 17:57
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  • homebrew: replace bin files with build scripts
  • ci: build homebrew using build scripts
  • scummvm: initial commit
  • fbneo: print config path to stdout
  • elfldr: cosmetics to stdout rendering

v0.12

10 Oct 22:16
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add a payload elf loader

v0.11

27 Sep 14:12
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  • Rebuild example payload ELFs with more recent sdk, which includes support for firmware versions 5.xx
  • Update elf loader to support 5.xx firmwares where dlsym syscall has been restricted

v0.10.1

22 Sep 10:28
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Rebuild with more recent sdk, which includes support for firmware versions 1.xx

v0.10

21 Sep 19:29
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Rebuild with more recent sdk, which includes support for firmware versions 2.xx

v0.9

17 Aug 12:24
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In addition to updating Payload.zip (websrv.elf), also make sure you update the homebrew stored on the PS5 at /data/homebrew, and Launcher.zip (IV9999-FAKE00000_00-HOMEBREWLOADER01.pkg)

Changelog:

  • add duke nukem 3d source port
  • ffplay: add example on how subtitles can be loaded
  • filepicker: add a title that defaults to "Select file..."