Releases: ps5-payload-dev/websrv
Releases · ps5-payload-dev/websrv
v0.18
v0.17
retroarch: update default config to render a larger part of the screen
retroarch: add puae core (commodore amiga)
retroarch: add vice core (commodore c64)
retroarch: add fbneo core (arcade games, e.g. neogeo)
v0.16
- webif: fix rendering on lower PS5 firmwares
- homebrew: add initial port of yqake2
- homebrew: add initial port of retroarch
- homebrew: add initial port of linkdev
- homebrew: bump version of offact
- homebrew: add highres eduke32 textures and audio
v0.14
- websrv: notify user on ip an port server is running on
- websrv: set authid that has privileges to spawn new procs
- scummvm: update build script
- tvheadend: add dvr and tag listings
v0.13
- homebrew: replace bin files with build scripts
- ci: build homebrew using build scripts
- scummvm: initial commit
- fbneo: print config path to stdout
- elfldr: cosmetics to stdout rendering
v0.12
add a payload elf loader
v0.11
- Rebuild example payload ELFs with more recent sdk, which includes support for firmware versions 5.xx
- Update elf loader to support 5.xx firmwares where dlsym syscall has been restricted
v0.10.1
Rebuild with more recent sdk, which includes support for firmware versions 1.xx
v0.10
Rebuild with more recent sdk, which includes support for firmware versions 2.xx
v0.9
In addition to updating Payload.zip (websrv.elf), also make sure you update the homebrew stored on the PS5 at /data/homebrew, and Launcher.zip (IV9999-FAKE00000_00-HOMEBREWLOADER01.pkg)
Changelog:
- add duke nukem 3d source port
- ffplay: add example on how subtitles can be loaded
- filepicker: add a title that defaults to "Select file..."