Releases: racz16/Wobani-Engine
Releases · racz16/Wobani-Engine
Engine v0.1
Features
- GameObject based scene graph
- Component system, including dependency handling
- chance to store Components based on type
- orthographic and perspective camera with frustum culling (sphere and AABB)
- load various model and texture formats
- Bezier and Catmull-Rom splines
- MSAA, vSync, various texture filterings, wireframe mode
- customizable rendering pipeline and material system
- Blinn-Phong shading
- directional, point and spotlights
- normal mapping and POM
- shadow mapping with PCF (only for directional light)
- post processing effects like tone mapping or FXAA
- data caching mechanisms
- keyboard, mouse and joystick input handling
- logging and statistics
Schedule for new features: https://trello.com/b/Kt2S5Tz4/engine