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Releases: racz16/Wobani-Engine

Engine v0.1

04 Sep 22:02
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Engine v0.1 Pre-release
Pre-release

Features

  • GameObject based scene graph
  • Component system, including dependency handling
  • chance to store Components based on type
  • orthographic and perspective camera with frustum culling (sphere and AABB)
  • load various model and texture formats
  • Bezier and Catmull-Rom splines
  • MSAA, vSync, various texture filterings, wireframe mode
  • customizable rendering pipeline and material system
  • Blinn-Phong shading
    • directional, point and spotlights
    • normal mapping and POM
  • shadow mapping with PCF (only for directional light)
  • post processing effects like tone mapping or FXAA
  • data caching mechanisms
  • keyboard, mouse and joystick input handling
  • logging and statistics

Schedule for new features: https://trello.com/b/Kt2S5Tz4/engine