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rustdoc: Hide struct and enum variant constructor imports #52196
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Whoops, i thought i had gotten it with that change you removed here, but i guess not. Thanks for the fix! r=me pending travis. re: backport, i don't think this is severe enough to warrant a backport, but it's worth seeing what the rest of @rust-lang/rustdoc thinks. |
I'd be in favor for a backport. |
@bors r+ @steveklabnik Care to be the tiebreaking vote on whether to backport? |
📌 Commit 6b1d584 has been approved by |
rustdoc: Hide struct and enum variant constructor imports This is fallout from #51425. The duplicate variant imports can be seen [here](https://doc.rust-lang.org/nightly/std/prelude/v1/index.html) for example. This is fixing a regression so could be backported to beta. r? @QuietMisdreavus
☀️ Test successful - status-appveyor, status-travis |
Ping @rust-lang/rustdoc, should this be backported to beta? |
Yes it should. |
[beta] Rollup backports Merged and approved: * #51722: Updated RELEASES for 1.28.0 * #52193: step_by: leave time of item skip unspecified * #52194: Remove rustdoc's plugins feature * #52196: rustdoc: Hide struct and enum variant constructor imports * #52310: Backport 1.27.1 release notes to master r? @ghost
This is fallout from #51425. The duplicate variant imports can be seen here for example.
This is fixing a regression so could be backported to beta.
r? @QuietMisdreavus