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Introduction

Entity as a funny game aims exact and firm to be self-explanatory! :|

ScreenShot

Getting Started

  1. Installation process: Can be compiled.

  2. Software dependencies: Dependent on Qt/QML API's

  3. Latest releases: The source code is released.

  4. API references: Online Qt Reference

Build and Test

If you are a beginner, Qt Creator is your choice, if not you probably know what you are doing. It is possible to use both Visual Studio and Qt Creator IDEs, but make sure configuring them correctly.

Compile using CMake.

Cmake: cmake --build build-path

Contribute

I appreciate any contribution from anyone, who sees that the project deserves his precious time.

Copyright

Refer to license file provided within SOFTWARE itself. Additionally pay attention to open source software license agreement provided by Qt company.