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Strategic graphical game developed using graph algorithms, software design (OOP, defensive programming), unit testing, and memory management techniques

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Inroads Game

Date Developed: Nov 2019

Strategic graph-based game using Dijkstra, BFS, and DFS algorithms.

Software engineering skills practiced in this project (in addition to mentioned data structures/algorithms):

  • Software Design
  • Memory Management (and testing it with Valgrind)
  • Unit Testing and testing the logic with GDB
  • Separate Compilation
  • Defensive Programming
  • Getting Command-line Arguments

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Strategic graphical game developed using graph algorithms, software design (OOP, defensive programming), unit testing, and memory management techniques

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