A curated list of awesome resources for 8-bit retro game development.
- Home Consoles
- Home Computers
- Arcade Games
- Hardware
- Development Tools
- BASIC Programming
- Books
- Community
- Contributing
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Sean Riddle's Channel F Info including a homebrew Tetris clone
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Bally Alley - An archive of all things Bally Astrocade.
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The Better Bally Book - A wiki dedicated to organizing, annotating, and improving Software and Hardware for the Bally Arcade, a technical manual for the Bally Home Computer/Arcade/Astrocade originally published in 1978 by Dave Nutting Associates.
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hxlnt's Astrocade Dev - Z80 demos and graphics tools for the Astrocade. Also see this thread.
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Stella Programmer's Guide - The official guide to programming the Atari 2600, from Atari employee Steve Wright.
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Atari 2600 Advanced Programming Guide - Paul Slocum compiled this list of Atari 2600 programming techniques, including an HMOVE timing chart. Also see this list of tricks.
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TIA Hardware Notes - A detailed analysis of the TIA chip by Andrew Towers.
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Kirk Israel's 2600 Programming Page - A bunch of links by a 2600 homebrew developer. Also see his 2600 Cookbook, webTune2600, and playfieldpal tools
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Random Terrain 2600 Page - Includes Atari 2600 Programming for Newbies, batariBasic info, programming tools, and much more.
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BJARS Atari Archives - Steve Engelhardt's site full of homebrew, hacks, online tools, references, and disassembled code.
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Stellerator - An online Atari 2600 emulator.
- AFP MP-1000 Programming - AFP/6800 programming tools for Windows, and documentation.
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jsintv - Portable Intellivision emulator and programming tools
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IntyBASIC - a BASIC compiler for Intellivision
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Philipp Klaus Krause's tutorial on using libCV to develop games in C using SDCC. Also includes graphics conversion and compression tools.
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ColecoVision.dk - Tools and homebrew source code.
- Sega Game 1000 Specifications - by Omar Cornut / Zoop
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NesDev Wiki - Comprehensive site with NES programming tutorials, reference guides, and homebrew.
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Shiru's Stuff - Shiru has lots of NES programming tools, and the article programming NES games in C.
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Dustmop's NES Graphics - Describes NES graphics in detail.
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nesdoug - Step-by-step tutorial on making a NES game in C.
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Lizard NES - Homebrew game with a great development blog.
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Mega Cat Studios - Some good blog posts about efficiently managing NES graphics assets.
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Nerdy Nights NES programming tutorials
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FamiStudio - NES Music Editor
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NESFab - A NES-specific programming language with advanced 6502 optimizations and automatic bank placement.
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Atari 7800 (Dan Boris) - System Specs, Cartridge Information, Links, The 'Encryption' Issue, Technical Files, and more.
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Atari 7800 Software Guide - 7800 hardware description, registers, DMA timing, and more.
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Atari 7800 Programming Wiki - This site is intended to be a reference for the Atari 7800 Programming mailing list, with information culled from the mailing list archives and other sources (i.e. Atari Age forums)
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CC7800 - A C-inspired compiler for the Atari 7800.
- SMS Power - This area is dedicated to studying, programming, hacking of Sega 8-bit hardware and software. Technical info, VDP info, SN76489 sound chip info
- Commodore PET Programming Model - The PET's memory map.
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The Big PEEKs, POKEs and CALLs list - Compiled by Edhel Iaur, Esq.
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HIRES Graphics on Apple II - Detailed explanation of the Apple II's convoluted graphics scheme, including the Rgb2Hires conversion utility.
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TRANSPORTING ATARI COMPUTER PROGRAMS TO THE ATARI 5200 - A.N.A.L.O.G. #15, January 1984
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The BBC and Master Computer Public Domain Library and 8-Bit Acorn Webring (Webrings still exist?!?)
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World of Spectrum - The official world archive for the Sinclair ZX Spectrum and the largest on-line gaming center on the Internet (Yup, I think the site's great - Cliff Lawson)
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How to Write ZX Spectrum Games - Converting a simple BASIC program to Z80, by Jonathan Cauldwell
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The MSX Red Book - The aim of this book is to provide a description of the standard MSX hardware and software at a level of detail sufficient to satisfy that most demanding of users, the machine code programmer.
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awesome-msx - an awesome list about MSX!
- cpctelera - Amstrad CPC game engine for C and Assembler developers, integrated into 8bitworkshop
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Computer Archeology - Investigating Asteroids, Crazy Climber, Defender, Frogger (Sound), Galaga, Moon Patrol, Omega Race, Space Invaders, Time Pilot (Sound) and the Asteroids Digital Vector Generator
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Jed Margolin's The Secret Life of Vector Generators and The Secret Life of XY Monitors
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Z80 Heaven - Tutorials and instruction set
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Z80 instruction set - Searchable table
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Texas Instruments TMS9918A VDP info by Sean Young. Also see here.
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VDP Programming Tutorial - Examples of programming the TMS9918A/v9938/v9958 from Z80 assembly language on the MSX.
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Convert9918 - (Windows) This program can convert most modern graphics into a form compatible with the TMS9918A bitmap mode.
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High-Resolution Sprite-Oriented Color Graphics - Ciarcia's Circuit Cellar column in August 1982 BYTE Magazine about the TMS9918.
- AY-3-8910 Datasheet - Datasheet for the programmable sound generator.
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ATARI PONG E CIRCUIT ANALYSIS & LAWN TENNIS: BUILDING A DIGITAL VIDEO GAME WITH 74 SERIES TTL IC’s. (PDF) - A detailed analysis of the PONG circuits by Dr. H. Holden.
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fpga-examples - These are some of the Verilog examples from the book "Designing Video Game Hardware in Verilog" ported to CRT monitor timing and tested against the IceStorm tools.
- Uzebox - An open-source micro game platform based on the ATmega644 chip.
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CC65 - a C compiler, linker, and assembler for 6502 machines. Targets Commodore, Apple II, Atari 8-bit, NES, and more.
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SDCC - Small Device C Compiler and toolchain. Targets Z80 and Gameboy Z80, among others.
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z88dk - A Z80 C and assembly toolchain. There are two C compilers supported (sccz80 and sdcc), two independent C libraries included (the classic and new), an assembler/linker/librarian (z80asm), and a data compression tool (zx7). Targets over 80 different machine families.
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CMOC - A 6809 cross-compiler for a subset of the C language. Depends on the LWTOOLS toolchain.
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batariBASIC - BASIC programming for Atari 2600 systems.
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LLVM-MOS SDK - A clang-based compiler/SDK for 6502 systems.
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DASM - a versatile macro assembler with support for several 8-bit microprocessors including MOS 6502 & 6507, Motorola 6803, 68705 & 68HC11, Hitachi HD6303 (extended Motorola 6801), and Fairchild F8. Used most often for Atari 2600 development.
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NESASM3 - The O.G. NESasm assembler for NES 6502 assembly.
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ASM6 - 6502 assembler primarily targeted at NES/Famicom development.
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zmac - Macro cross-assembler for the Zilog Z80 microprocessor, sometimes used for Astrocade development.
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MAMEDev.org - Home of the MAME/ MESS mega-emulator.
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Javatari - Atari 2600 emulator in JavaScript.
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JSNES - NES emulator in JavaScript.
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Stella - A multi-platform Atari 2600 VCS emulator released under the GNU General Public License (GPL).
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Mesen - A high-accuracy NES and Famicom emulator and NSF player for Windows and Linux.
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VICE - The Versatile Commodore Emulator.
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https://github.com/floooh/chips - Portable C emulation library for C64, CPC and other microcomputers.
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jsvecx - Vectrex emulator in JavaScript.
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Altirra - Atari 8-bit family emulator, includes compatible open-source ROM.
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8bitworkshop - An online batteries-included IDE targeting home consoles, home computers, arcade games, and Verilog hardware design.
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WUDSN - a free integrated Apple II, Atari 2600, Atari 7800, Atari 8-bit, C64 and NES development plugin for Eclipse
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NESICIDE - multiplatform IDE for NES, includes FamiTracker support.
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CBM prg Studio - Free C64 IDE for Windows written with C# and VB.NET.
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Turbo Rascal SE - A Pascal -> DASM compiler for 6502/68000 computers -- the C64, C128, VIC-20, PLUS4, NES, PET and Amiga 500.
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BASIC8 - A fantasy console supporting a BASIC-like language.
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Dithertron - From 8bitworkshop. Downsamples/reduces/converts images into many different retro formats, with lots of tweaking options.
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mcDRAW - Cool online bitmap editor for C-64.
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retropixels - A command-line tool and library that converts to C-64 format.
- CROSS-LIB - Cross platform game library for several 8/16/32-bit computers.
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apple2go - The Apple][Go ROM is a public domain Apple ][ replacement ROM that is capable of running most games not requiring Applesoft. This ROM was written in 2006 by Marc Ressl specifically for use with the Apple][Go Emulator
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open-roms - A project to create unencumbered open-source ROMs for use on selected retro computers
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CBIOS - A BSD-licensed MSX BIOS written from scratch by BouKiCHi (no cassette/disk/BASIC yet)
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SEBasic - Open source ZX Spectrum BIOS with BASIC.
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Altirra - Contains Atari 8-bit compatible ROM and BASIC interpreter.
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BASIC Manuals - 4th Edition, OS/8, EduSystem, ECMA-55 (Minimal BASIC), BASIC-80, Altair 8800 BASIC 4.1, HP2000, BASIC-PLUS
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8bitworkshop Books - Books that go along with the 8bitworkshop IDE: "Making Games for the Atari 2600", "Making 8-bit Arcade Games in C", "Making Games for the NES", and "Designing Video Game Hardware in Verilog"
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Retro Game Dev: C64 Edition - Using modern tools, this introductory book guides you through all the elements required to make two mini games: a space shooter and a platformer, and run them on an emulator or real C64 hardware. Uses CBM prg Studio (Windows IDE)
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AtariAge Forums - Lots of active programming forums for 2600, 5200, 7800, Lynx, Jaguar, ColecoVision, Intellivision, TI-99/4A, homebrew, hacks and more.
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NesDev Forums - Discussion of NES/Famicom programming, emulation, graphics, music, and more.
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SMS Power Forums - Discussion of all things SEGA!
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Lemon64 and EverythingC64 - Forums for the C-64 scene.
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Lou's Psuedo-3D Page - How to draw 3-D roads
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8bit-tools - Command-line tools that go along with 8bitworkshop books
Your contributions are always welcome! Please take a look at the contribution guidelines first.