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This would only be changing the camera position and recalculating the up vector.
The text was updated successfully, but these errors were encountered:
Does this also cover the issue discussed in this thread? http://groups.google.com/group/philogl/browse_thread/thread/34b2178e3db43a/ab62a602810b0173?lnk=gst&q=different+camera#ab62a602810b0173
If so, +1
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Yes it does, but it's not implemented yet...
On Wed, Nov 16, 2011 at 5:51 PM, Drew Wells reply@reply.github.com wrote:
Does this also cover the issue discussed in this thread? http://groups.google.com/group/philogl/browse_thread/thread/34b2178e3db43a/ab62a602810b0173?lnk=gst&q=different+camera#ab62a602810b0173 If so, +1 Reply to this email directly or view it on GitHub: #26 (comment)
Reply to this email directly or view it on GitHub: #26 (comment)
Nicolas Garcia Belmonte - http://philogb.github.com/
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This would only be changing the camera position and recalculating the up vector.
The text was updated successfully, but these errors were encountered: