- status-playable: Games that can be run without any issues.
- status-ingame: Games that can reach gameplay but have issues.
- status-menus: Games that can reach the menu but freeze/crash when trying to proceed further.
- status-boots: Games that show any visual/audio output but freeze/crash before reaching the menu.
- status-nothing: Games that crash when trying to launch or only show a black screen.
- Only publish results from major shadPS4 releases (e.g. 0.6.0).
- Make sure you put all the necessary information: Title, Game ID, Game Version, Emulator Version, Compatibility Status and Operating System.
- Since compatibility between different OS varies, we allow one report per system-OS (Windows, Linux and macOS). So duplicate entries can exist if they are for different OS.
- You can publish the same game only if the CUSA is different (e.g. Bloodborne = CUSA00900 & CUSA03173)
- If the CUSA is the same as an older report, comment on the older report with the game's new status, a description of how it behaved, any screenshots you took, and a log.
- Only publish reports with unmodified game dumps. If any patches or modifications are applied, the report will be removed.
shadPS4 can load some modules in LLE mode, some are necessary and some have HLE replacements.
The following firmware modules are supported and must be placed in the user/sys_modules
folder.
Modules | Modules | Modules | Modules |
---|---|---|---|
libSceCesCs.sprx | libSceDiscMap.sprx | libSceFont.sprx | libSceFontFt.sprx |
libSceFreeTypeOt.sprx | libSceJson.sprx | libSceJson2.sprx | libSceLibcInternal.sprx |
libSceNgs2.sprx | libSceRtc.sprx | libSceUlt.sprx |
Caution
The above modules are required to run the games properly and must be extracted from your PlayStation 4.
We do not provide any information or support on how to do this.