Skip to content

Commit

Permalink
fixed nitpicks, fixed dx12 not liking pixel fix
Browse files Browse the repository at this point in the history
  • Loading branch information
shiiion committed Apr 12, 2021
1 parent 51a5b06 commit c87eb98
Show file tree
Hide file tree
Showing 3 changed files with 8 additions and 8 deletions.
10 changes: 5 additions & 5 deletions Source/Core/Core/PrimeHack/Mods/FpsControls.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,7 @@ void FpsControls::run_mod(Game game, Region region) {
run_mod_mp1_gc(region);
break;
case Game::PRIME_2_GCN:
run_mod_mp2_gc();
run_mod_mp2_gc(region);
break;
default:
break;
Expand Down Expand Up @@ -329,7 +329,7 @@ void FpsControls::run_mod_mp1_gc(Region region) {
const u32 orbit_state_val = read32(orbit_state);
if (orbit_state_val != ORBIT_STATE_GRAPPLE &&
orbit_state_val != 0) {
calculate_pitch_locked(Game::PRIME_1_GCN, GetHackManager()->get_active_region());
calculate_pitch_locked(Game::PRIME_1_GCN, region);
LOOKUP_DYN(firstperson_pitch);
writef32(FpsControls::pitch, firstperson_pitch);

Expand Down Expand Up @@ -463,7 +463,7 @@ void FpsControls::run_mod_mp2(Region region) {
}
}

void FpsControls::run_mod_mp2_gc() {
void FpsControls::run_mod_mp2_gc(Region region) {
LOOKUP_DYN(world);
if (world == 0) {
return;
Expand Down Expand Up @@ -492,7 +492,7 @@ void FpsControls::run_mod_mp2_gc() {
LOOKUP_DYN(firstperson_pitch);
if (read32(orbit_state) != ORBIT_STATE_GRAPPLE &&
read32(orbit_state) != 0) {
calculate_pitch_locked(Game::PRIME_2_GCN, GetHackManager()->get_active_region());
calculate_pitch_locked(Game::PRIME_2_GCN, region);
writef32(FpsControls::pitch, firstperson_pitch);
return;
}
Expand Down Expand Up @@ -598,7 +598,7 @@ void FpsControls::mp3_handle_lasso(u32 grapple_state_addr) {

// this game is
void FpsControls::run_mod_mp3(Game active_game, Region active_region) {
const bool is_mp3_standalone_us = hack_mgr->get_active_game() == Game::PRIME_3_STANDALONE && hack_mgr->get_active_region() == Region::NTSC_U;
const bool is_mp3_standalone_us = active_game == Game::PRIME_3_STANDALONE && active_region == Region::NTSC_U;
CheckBeamVisorSetting(active_game);

if (GrappleCtlBound()) {
Expand Down
2 changes: 1 addition & 1 deletion Source/Core/Core/PrimeHack/Mods/FpsControls.h
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ class FpsControls : public PrimeMod {
void run_mod_mp2(Region region);
void run_mod_mp3(Game game, Region region);
void run_mod_mp1_gc(Region region);
void run_mod_mp2_gc();
void run_mod_mp2_gc(Region region);

void CheckBeamVisorSetting(Game game);

Expand Down
4 changes: 2 additions & 2 deletions Source/Core/VideoCommon/TextureCacheBase.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1360,10 +1360,10 @@ TextureCacheBase::GetTexture(u32 address, u32 width, u32 height, const TextureFo
if (!entry)
return nullptr;

entry->texture->Load(1, 1, 1, expandedWidth, empty_tex, 4);
entry->texture->Load(0, 1, 1, expandedWidth, empty_tex, 4);

entry->SetGeneralParameters(address, texture_size, full_format, false);
entry->SetDimensions(1, 1, 1);
entry->SetDimensions(1, 1, 0);
entry->SetHashes(base_hash, full_hash);
entry->is_custom_tex = true;
entry->SetNotCopy();
Expand Down

0 comments on commit c87eb98

Please # to comment.