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sensors: avoid passing nil pointer to CFArrayGetCount #1727
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I need this fix too. |
@@ -96,6 +96,10 @@ func (ta *temperatureArm) getProductNames() []string { | |||
ta.ioHIDEventSystemClientSetMatching(uintptr(system), uintptr(ta.sensors)) | |||
matchingsrvs := ta.ioHIDEventSystemClientCopyServices(uintptr(system)) | |||
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if matchingsrvs == nil { | |||
return nil |
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Returning nil may cause another panic on dumpNameValues()
. How about return empty value?
return nil | |
return []string{} |
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I think the results of passing either nil or empty value to dumpNameValues()
are same, both returning an empty []TemperatureStat
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I know that in Go, an empty slice can be represented as nil. However, due to the subtle differences, I thought that an empty slice was more explicit and therefore preferable. But after reviewing it again, I now see that a nil slice is considered better, so I retract my previous opinion. Thank you for your comment.
@@ -130,6 +134,10 @@ func (ta *temperatureArm) getThermalValues() []float64 { | |||
ta.ioHIDEventSystemClientSetMatching(uintptr(system), uintptr(ta.sensors)) | |||
matchingsrvs := ta.ioHIDEventSystemClientCopyServices(uintptr(system)) | |||
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if matchingsrvs == nil { | |||
return nil |
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ditto
return nil | |
return []float64{} |
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Thank you for your contribution and comment!
Add nil check for
matchingsrvs
before callingCFArrayGetCount
, as some virtual environments (e.g., Github's action runners) lack sensor data.Fix #1726