Releases: skyfloogle/gm8x_fix
gm8x_fix v0.5.9
Added support for an additional UPX variant
gm8x_fix v0.5.8
Added 8.1.91 support
gm8x_fix v0.5.7
The display reset patch introduced in v0.5.5 was broken. It was intended to fix an infinite loop when resetting the display. It introduced a different infinite loop instead. Oops.
v0.5.7 introduces both a fixed version of the patch, and a patch that fixes the broken patch.
gm8x_fix v0.5.6
Added support for GameMaker 7.0 and improved UPX support
gm8x_fix v0.5.5
Added new display reset patch, check readme for details.
I also compiled this release with Zig instead of MSVC to make it smaller.
gm8x_fix v0.5.4
Added support for GameMaker 8.1.71
gm8x_fix v0.5.3
Added support for GameMaker 8.1.135
Also did a big refactor to make adding new patches easier
gm8x_fix v0.5.2
Fixed crash when decompressing upx'd game if the path to gm8x_fix.exe contains spaces
gm8x_fix v0.5.1
Fixed crash when decompressing upx'd game with backups turned off
gm8x_fix v0.5.0
Added input lag patch
Added commandline flags for disabling automatic backups and any patch