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Releases: skyfloogle/gm8x_fix

gm8x_fix v0.5.9

08 Jan 17:49
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Added support for an additional UPX variant

gm8x_fix v0.5.8

31 Jan 21:58
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Added 8.1.91 support

gm8x_fix v0.5.7

07 Jan 17:34
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The display reset patch introduced in v0.5.5 was broken. It was intended to fix an infinite loop when resetting the display. It introduced a different infinite loop instead. Oops.
v0.5.7 introduces both a fixed version of the patch, and a patch that fixes the broken patch.

gm8x_fix v0.5.6

21 Dec 00:20
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Added support for GameMaker 7.0 and improved UPX support

gm8x_fix v0.5.5

05 Dec 23:34
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Added new display reset patch, check readme for details.
I also compiled this release with Zig instead of MSVC to make it smaller.

gm8x_fix v0.5.4

22 Apr 17:19
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Added support for GameMaker 8.1.71

gm8x_fix v0.5.3

25 Mar 19:06
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Added support for GameMaker 8.1.135
Also did a big refactor to make adding new patches easier

gm8x_fix v0.5.2

13 Feb 01:11
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Fixed crash when decompressing upx'd game if the path to gm8x_fix.exe contains spaces

gm8x_fix v0.5.1

01 Feb 09:16
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Fixed crash when decompressing upx'd game with backups turned off

gm8x_fix v0.5.0

28 Jan 00:19
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Added input lag patch
Added commandline flags for disabling automatic backups and any patch