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DO NOT MERGE Update to wgpu 06 #5

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@2asoft 2asoft commented Sep 3, 2020

This builds on top of #4.
Do not merge until after the above has been merged and any changes made to it have been absorbed here.

2asoft added 3 commits August 30, 2020 15:23
WGPU 0.4 has Y axis pointing Down
nuklear-backend-wgpurs assumes (in projection matrix) it points up, but also knows it must point down and performs costly y coordinate fix by iterating all vertices.
This change removes the costly iteration, and changes the projection matrix to use WGPU 0.4's natural Y axis direction
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