A set of useful macros for the SWADE system. Growing list, currently:
If actor wounds or fatigue reach above their max values, all the tokens they have active will auto get the skull icon. If you don't want this to happen, toggle it off in the settings.
Draws random cards as tiles on top of the page.
- Reset Table?: Before draw the cards the table will be reset. Uncheck this to keep drawing cards without repeat.
- Just stack up all cards: This option stacks all cards.
- Horizontal/vertical spacing:: You can set how much space will be between the cards.
Macro for giving adventure cards to characters with a prompt similar to Roll20 (you'll need a rollable table with the cards and a item to hold the cards) Mini Tutorial 1 - Import the cards to a rollable table (i recommend Card Deck Importer - follow the instructions there). Name the rollable table AdventureDeck or change below. 2 - Create an item (gear) named Adventure Card. Give it to the characters that will use it. 3 - Run the macro.
A full combat sequence between a actor and this target. Select attack type, weapons and set your mod for a automated rolls and calculated results, from attack to damage. You can reroll with Bennies and set some settings for damage rolls. This module will use Dice So Nice if that's installed.
- English
- French
- Deutsch
- Portugues
You can set some default values from module settings
- Shooting skill name : Define the name of shooting skill
- Fighting skill name : Define the name of fighting skill
- Track ammo consumption : Define if you want track ammo consumption during range attack
- Gritty damage : Define if you want apply gritty damage to all damage result
- Track bennies consumption : Define if you want auto spend bennies while a reroll
- Display mod (BETA version) : Choose between two display mod -- Full : No change with macro origin -- Lite : For GM who want less automation and don't want show some metrics and calculation. Remove target requirement.