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Hotkeys: Fix resolution scale with memory save states
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stenzek committed Jan 1, 2025
1 parent 1d63648 commit 5ac5a1d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/core/hotkeys.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -60,8 +60,8 @@ static void HotkeyModifyResolutionScale(s32 increment)

if (System::IsValid())
{
System::ClearMemorySaveStates(true, false);
GPUThread::UpdateSettings(true, false);
System::ClearMemorySaveStates(true, false);
}
}

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1 comment on commit 5ac5a1d

@crashGG
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@crashGG crashGG commented on 5ac5a1d Jan 1, 2025

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use this commit's build,when open rewind ,switching render api, duckstation will crash silently immediate
crash-2025-01-01-15-32-57-635.zip
Steps to reproduce:
Use vulkan api, turn on rewind ,set to 1 frame to rule out VRAM overload. Use hotkey or manually switch to software or dx11 in the menu, duckstation immediately crashes silently.

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