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GPU: CLUT should not be saved on CPU thread memory state
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stenzek committed Dec 22, 2024
1 parent 7f1ebd3 commit a8361f9
Showing 1 changed file with 0 additions and 4 deletions.
4 changes: 0 additions & 4 deletions src/core/gpu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -415,7 +415,6 @@ void GPU::DoMemoryState(StateWrapper& sw, System::MemorySaveState& mss, bool upd

sw.Do(&m_current_clut_reg_bits);
sw.Do(&m_current_clut_is_8bit);
sw.DoBytes(g_gpu_clut, sizeof(g_gpu_clut));

sw.DoBytes(&m_vram_transfer, sizeof(m_vram_transfer));

Expand All @@ -424,9 +423,6 @@ void GPU::DoMemoryState(StateWrapper& sw, System::MemorySaveState& mss, bool upd
sw.Do(&m_blit_remaining_words);
sw.Do(&m_render_command.bits);

sw.Do(&m_max_run_ahead);
sw.Do(&m_fifo_size);

if (sw.IsReading())
{
m_drawing_area_changed = true;
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