Software Engineer and Game Developer. Never stop learning.
- Louisville, KY
- http://stephanbaker.com
Highlights
- Pro
Pinned Loading
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PerlinTerrain
PerlinTerrain PublicA simple demonstration of how to use Perlin noise to procedurally generate a terrain in Three.js.
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PointLineDistance
PointLineDistance PublicSimple three.js example demonstrating how to calculate the distance between points and lines.
JavaScript 3
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