Development is mostly taking place on the tml
branch.
Terraclient is a new-age Terraria client built for Terraria 1.4.2.3. As of now, it is a heavy work-in-progress and public distribution is not consistent; however, anyone is capable of building it themselves.
(Note that this list is ever-expanding and not always complete)
- Godmode.
- Journey character access bypassing (does not work in some servers, namely ones with multiple worlds linked together).
- Fullbright.
- Plus options for slightly better fullbright performance.
- Map teleportation.
- Journey Mode spoofing.
- Gives your character access to all Journey Mode features like research, even on servers. This does not make the server register that you have a Journey Mode character, though.
- Player ESP using multiplayer nameplates.
- Extra info option as well.
- Forced wide-screen scaling removal and forced main-menu UI scaling removal.
- Forced PvP/team-switching cooldown removal (does not work in TShock servers).
- The ability to switch between actual player difficulties (saves the file as well).
- The ability to unlock all Journey Mode items in the item spawning UI (requires rejoining the world/server).
- The ability to unlock all bestiary entries (requires re-opening the UI).
- Furthermore, added a "Spawn" button to spawn any NPC on the bestiary (does not work on TShock servers).
- The ability to regenerate your UUID from the main menu.
- Chat command system (W.I.P., functions).
- Infinite chest reach cheat.
- Player bank (i.e. piggy, safe, etc.) cycling from the inventory. Requires the aforementioned infinite chest reach cheat to work.
- Deprecated item support.
- Sexy menu changes that allow for UUID regeneration, etc.
- Command that spawns a torch that will crash a vanilla user's game.
- And safeguards against this crash on your own client, meaning anyone else that has a similar hack won't work on you.
- Modular command support.
- Infinite flight.
- Freelook (being able to unhook and move the camera view without moving the player).
- Direct player stat modifications.
- Such as: Directly modifying HP, mana, defense, speed, etc.
- Modification of downed bools (Bosses, events etc.) and other important fields (through commands).
- The incorporation of some cheat commands from ModHelpers (thanks Hamstar!).
- InventoryPeek.
- Blink/Checkpoint
- Basically not sending movement packets to the server, causing your player to teleport once the hack is again disabled.
- Butcher.
- Tome of Greater Manipulation-esque capabilities.
- Auto-Armor (equips the best armor in the inventory).
- Infinite build reach and speed.
- Change respawn time / no respawn timer.
- Demi-God (Constantly healing, or cannot die even when reaching 0 HP).
- No Collide / Ghost.
- Potential no-clipping instead of flight and ghost being separate.
- The ability to not collide with platforms.
- Forced spawn rate changer.
- Forced Time changer.
- Magnetz: suck up all dropped items in the world.
- Reveal map.
- Command to give the player the required items for the stage of the game.
- Keybind that swaps the hotbar with the bottom / top row of the inventory.
- Right-click debuffs to cancel them.
- "Favorite" a buff to make it infinite.
- A cheat that cycles through any selection of dyes to apply to the player render on the client and send in the netmessage that concerns vanity when on multiplayer.
- Kind of like skin blinking on Minecraft, just a way to make your vanity more dynamic. If not this, it would be super cool to have other visual things to look flashy with.
- A way to paint with particles in multiplayer.
- A nickname tool to allow the player to change their visible player name on servers.
- Remove camera zoom limit.
- The ability to detect players who are invisible.
- Teleport function with map off, might add a hotkey to replicate the RoD's function. Also, settings for teleportation:
- Raw relocation.
- Use teleportation packet.
- Raw relocation, but teleports for every frame you hold down the button.
- Teleportation packet, but teleports for every frame you hold down the button.
- Something like Tool God, but it makes weapons that are favorited OP.
- No knockback.
- Command that causes damage to other player.
- Antisocial-like feature.
- Lock-on Targeting even without a controller for an aimbot-like system that even works on players.
Anyone is free to contribute. You can view the compilation process and more specific details in the CONTRIBUTING.md
file (TODO).
View a list of planned features here, and view issues here.
Be afraid! Ignore the fact that this program is open-source and utilitizes trusted tModLoader software to perform its open-source and public patches! :(((( If you have any actual questions about functionality, I can usually explain almost everything in full. Happy hacking.