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* Change version of Silk.NET.OpenXR from 2.15.0 to 2.17.1 * using vrFullSurface for Mirror for now * Improve some Exception and Logging text * Use XR_REFERENCE_SPACE_TYPE_STAGE as default because standing VR is generally the standard nowadays, rather than seated. * Deleted deprecated Fove and GoogleVR VirtualReality APIs * Completely remove Fove & GoogleVR * Changes OpenVR's default Universe to Standing. * Set default Universe for OpenVR & OpenXR back to Seated. * Update all (Stride.Graphics) uses of Silk.NET from 2.15.0 to 2.17.1 * Update System.Memory from 4.5.4 to 4.5.5 to match Silk.NET
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