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Team Hashmi Project CSE-5392/CSE-4392

PAID OR NON-OPEN-SOURCE ASSETS HAVE BEEN DELETED AND SPLICED FROM GIT HISTORY. IF YOU ARE INTERESTED IN RECEIVING THEM, REACH OUT TO ME AT: is@mhashmi.com

If you want to run it, there are executables available under the releases section


CI for OSX/Windows/Linux

CI for Project Proposal

Team Members

Name Attendance Percentage
Hashmi, Syed Isam ✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅❌✅✅ 96.97%
Kressler, Edward ✅❌✅❌❌✅❌✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅❌✅✅✅✅✅✅✅✅✅✅ 84.85%
Hullikunte, Natraj ✅✅❌✅✅✅✅✅✅✅✅✅❌✅❌❌✅❌❌✅✅❌❌✅✅❌✅✅❌✅❌✅✅ 66.67%
Balusamy Siva, Balamurale ❌✅❌✅✅✅✅❌✅✅✅❌✅❌✅✅❌✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅✅ 81.82%
Gurrapusala, Sundeep Kumar ❌❌❌❌✅❌✅✅✅✅✅❌✅❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌❌ 21.21%

Technologies Used

  • Godot v3.3.3
  • LaTeX

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Release Steps

  • Set Autoloads/Globals.SHOW_TRIGGERS to false.
  • Empty Main.tscn (remove tilemaps, backgrounds, enemies, pickups, etc.).
  • Ensure level0.tres, level1.tres, etc. are generated properly and located within the levels folder.






Repository Layout

  • Meetings_And_Attendance
    • Weekly meetings attendance and timestamps of users who joined for auditing purposes
  • Project Proposal
    • LaTeX files used during the process of writing up our project proposal
  • Team_Hashmi_Project
    • The Godot source code used to build and run the team video game.
  • Sources_And_Credits.xlsx
    • References to any and all assets as well as where they originated from.