This version of Ogmo Editor has mutated to produce hellacious doom-murderscapes with furious performance.
Rampant genetic shifts have produced viral abnormalities:
This functionality is now relocated to a button instead of automatic when switching tilesets in viewer. Chance of destroying tile layers decreased.
You can build and run this version of Ogmo Editor on macOS and Linux.
macOS Setup:
- Install Homebrew
- Run
brew install wine; brew install winetricks
. - Run
winetricks dotnet40
. Go through the installation process.
Linux Setup:
- Install wine and winetricks.
- Run
winetricks dotnet40
. Go through the installation process.
To run Ogmo Editor:
WINEDEBUG=-all FREETYPE_PROPERTIES="truetype:interpreter-version=35" wine OgmoEditor.exe
Note that you can only load assets from within Wine's virtual filesystem (i.e. drive_c
and its subdirectories).
- Much improved rendering times for large maps
- Improved rendering clarity
- Improvements to entity scaling
Features lost in time, like tears in the rain.
For more info, submit your biological self to http://www.ogmoeditor.com/