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Update Main.cs
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tenshi64 authored Mar 19, 2023
1 parent 1d5a579 commit 036ac13
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/Main.cs
Original file line number Diff line number Diff line change
Expand Up @@ -27,8 +27,8 @@ public partial class Main : Form
private string EGSEnginePath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"\DeadByDaylight\Saved\Config\EGS\Engine.ini";


private string MSSettingsPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"\Packages\BehaviourInteractive.DeadbyDaylightWindows_b1gz2xhdanwfm\LocalCache\Local\DeadByDaylight\Saved\Config\GRDKNoEditor\GameUserSettings.ini";
private string MSEnginePath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"Packages\BehaviourInteractive.DeadbyDaylightWindows_b1gz2xhdanwfm\LocalCache\Local\DeadByDaylight\Saved\Config\GRDKNoEditor\Engine.ini";
private string MSSettingsPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"\DeadByDaylight\Saved\Config\WinGDK\GameUserSettings.ini";
private string MSEnginePath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"\DeadByDaylight\Saved\Config\WinGDK\Engine.ini";


private string ApplicationData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"\DbD Settings Changer\Data\Configs\Autosave\";
Expand Down Expand Up @@ -99,4 +99,4 @@ public void Main_Load(object sender, EventArgs e)
}
}
}
}
}

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