Releases: tesselode/tactile
Releases · tesselode/tactile
v2.0.1
v2.0
Oh snap, it's a new version of Tactile!
This is a complete API rewrite; buttons and axes are now combined into the same object! Besides that, the general design is the same. Honestly, there's not a lot I can say about this release; everything's different. Go check out the readme and stuff.
ok cya around
v1.2
v1.1.1
v1.1.0
Woah, an update!
Changes:
- Axes now have individual deadzones which you can set using the variable
axis.deadzone
. The global propertytactile.deadzone
has been removed. Axes have a default deadzone of 50%. - Detectors that use the joysticks now refresh the list of joysticks whenever they run.
tactile.rescan
has been removed, as it is no longer needed. - With the above two changes, tactile no longer has any global state. I'll take kikito's word for it that that's a good thing. :P
- Axes and buttons now iterate through their detectors using a standard for loop instead of pairs, so performance should be better and the order detectors are checked in should be more predictable.
- Added some simple error checking.