Releases: textadventures/quest
Quest 5.8.0
Quest 5.8.0 beta 15
The beta 5 version sorts out issues with turnscripts and ALL.
Beta 6 removes code that sets game.questplatform from the start up as it was messing with walkthroughs; fixes issues with turnscripts; fixes bugs in log and transcript; updates Greek and corrects how the worn modifer is used in that and other languages, adds ShowMenu, etc. to game books, corrected bug in saverequest with brackets appearing.
Beta 7 corrects a number of bugs, in particular some translations in Dansk.aslx that should have been there several versions ago. WhereAmI is no longer called by default, bug with search/replace fixed, transcript issues fixed.
Beta 8 corrects a bug in DevMode. Handling TAKE/DROP ALL has been modified to do what we think makes more sense for items in containers, NPCs, etc.
Beta 9 adds language support for "Object is excluded when entering TAKE ALL".
Beta 10 fixes an issue with zooming the map, and corrects some language issues for German and Danish.
Beta 11 updates DevMode; text now scrolls after a Timeout delay.
Beta 12 sorts a couple of issues with containers that DavyB spotted, and a couple of translations from SoonGames.
Beta 13 includes an update to DevMode by SoonGames, extra synonyms for put/in and remove/from, and two new functions GetDefiniteName (for English only) and QuickParams .
Beta 14 prepends "the" to the not open message in English, and better "this" handling for the text processor.
Beta 15 uses Tsplit for either and select in the text processor.
Quest 5.7.2
This is a minor update to Quest 5.7.
This mosrly corrects a whole bunch of small issues, but does give more options for the scope of commands, coloured labels for the map and a new JS.addScript function for sending code to the output without it affecting the flow of text.
Quest 5.8.0 beta 1
The first beta for Quest 5.8.0, this has a modernised interface and better internationalisation (thanks to SoonGames).
Quest 5.7.1
5.7 is the first release of a version of Quest since Alex left Quest, so is quite a landmark for those of us involved - and quite a learning experience too. It brings a lot of new features to the software, and I hope everyone will find some things useful. The full list of changes can be found here:
http://docs.textadventures.co.uk/quest/quest5_7.html
NOTE: This is the first proper release of Quest 5.7, as version 5.7.0 had various issues and was never uploaded to the web player.
Quest 5.7.0
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More options for customising the user interface via the editor, such as a cursor instead of a box for the command bar, different colour schemes for the game panes and background blending from one colour to another.
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Enhanced text processor for coloured text, pop-up text, complicated conditions or indeed processing any Quest code.
-
Clothing.
-
Icelandic.
-
Numerous other small changes.
More here.
Quest 5.6.3
New translations:
- European Portuguese by João Frade
- Danish by Benjamin Lamberth
Features:
- Add
notfirst
to text processor (Pull Request #828 by @F2Andy) - Increase number of layers supported by automapper (Pull Request #838 by @Cylius-Optimi)
- Monitor library files for changes (bug #140)
- Default
visited
tofalse
(bug #859) - Add switch on/off to
inventoryverbs
(bug #860)
Bug fixes:
Quest 5.6.2
Various bugfixes, plus a new Norwegian (Bokmål) translation contributed by Sigve Indregard.
Quest 5.6.1
What's new:
- updated embedded version of Chromium to v39
- updated Spanish translations by @creativo
Fixed bugs:
- Shift key was triggering menu shortcuts
- list headers in the player UI weren't being translated
Quest 5.6
- updated embedded version of Chromium to v37
- updated various other dependencies to their latest versions, e.g. jQuery and jQuery UI
- warn when creating a large .quest file
- various bug fixes
Thanks to Pertex, The Pixie and Jay Nabonne for contributing bug fixes to this version.