Skip to content

📺 Multiplayer NES through the magic of WebSockets and Go.

Notifications You must be signed in to change notification settings

the-rileyj/melody-jsnes

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

melody-jsnes

Super simplistic Multiplayer NES server in Go.

melody-jsnes is a demo project showing off Go's real-time web app capabilities. Its design is straight forward, it just snapshots the canvas of player one and sends it to player two and sends back inputs from player two. Images data goes in direction, key codes in the other.

demo

Usage

You will need to have at least one NES ROM with the extension .nes.

$ git clone --recursive https://github.com/olahol/melody-jsnes
$ go get
$ go build
$ ./melody-jsnes
$ $BROWSER http://localhost:5000

Contributors

  • Ola Holmström (@olahol)
  • Chris Cacciatore (@cacciatc)

About

📺 Multiplayer NES through the magic of WebSockets and Go.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • HTML 70.7%
  • Go 29.3%