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1.0.5

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@timmybo5 timmybo5 released this 26 Jun 13:54
· 440 commits to master since this release

Fixed:

  • Client side weapon models spawning at 0,0,0
  • Weird weapon rotations when looking up/down while sprinting
  • no more active bugs :D

Improved:

  • Entity base
    • Set custom spawn angles
    • Physics for entities that use no gravity
    • Explosion entities now accept a list of explosion sounds that will be picked randomly

New:

  • Rocket entity
  • RPG-7 weapon
  • BlastUtil helper class to handle explosions and screenshake
  • Different deploy animation can now be set for when the ammo clip is empty
  • Some default particles and sounds
  • Started refactoring css weapons in the proper weapons directory