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wasm: fix C realloc and optimize it a bit #4898

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29 changes: 18 additions & 11 deletions src/runtime/arch_tinygowasm_malloc.go
Original file line number Diff line number Diff line change
Expand Up @@ -8,16 +8,19 @@ import "unsafe"
// code linked from other languages can allocate memory without colliding with
// our GC allocations.

var allocs = make(map[uintptr][]byte)
// Map of allocations, where the key is the allocated pointer and the value is
// the size of the allocation.
var allocs = make(map[unsafe.Pointer]uintptr)

//export malloc
func libc_malloc(size uintptr) unsafe.Pointer {
if size == 0 {
return nil
}
buf := make([]byte, size)
const wordSize = unsafe.Sizeof(unsafe.Pointer(nil))
buf := make([]unsafe.Pointer, (size+wordSize-1)/wordSize)
ptr := unsafe.Pointer(&buf[0])
allocs[uintptr(ptr)] = buf
allocs[ptr] = size
return ptr
}

Expand All @@ -26,8 +29,8 @@ func libc_free(ptr unsafe.Pointer) {
if ptr == nil {
return
}
if _, ok := allocs[uintptr(ptr)]; ok {
delete(allocs, uintptr(ptr))
if _, ok := allocs[ptr]; ok {
delete(allocs, ptr)
} else {
panic("free: invalid pointer")
}
Expand All @@ -48,18 +51,22 @@ func libc_realloc(oldPtr unsafe.Pointer, size uintptr) unsafe.Pointer {

// It's hard to optimize this to expand the current buffer with our GC, but
// it is theoretically possible. For now, just always allocate fresh.
buf := make([]byte, size)
// TODO: we could skip this if the new allocation is smaller than the old.
const wordSize = unsafe.Sizeof(unsafe.Pointer(nil))
buf := make([]unsafe.Pointer, (size+wordSize-1)/wordSize)
ptr := unsafe.Pointer(&buf[0])

if oldPtr != nil {
if oldBuf, ok := allocs[uintptr(oldPtr)]; ok {
copy(buf, oldBuf)
delete(allocs, uintptr(oldPtr))
if oldSize, ok := allocs[oldPtr]; ok {
oldBuf := unsafe.Slice((*byte)(oldPtr), oldSize)
newBuf := unsafe.Slice((*byte)(ptr), size)
copy(newBuf, oldBuf)
delete(allocs, oldPtr)
} else {
panic("realloc: invalid pointer")
}
}

ptr := unsafe.Pointer(&buf[0])
allocs[uintptr(ptr)] = buf
allocs[ptr] = size
return ptr
}
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