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Unity Infrared Shader

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This GPU shader mimics images from IR cameras. It allows you to specify the temperature range of each scene object, and use a texture to show temperature variations. Manipulation of each objects temperature range allows heat up and cool down effects. Shaders are managed by C# scripts that are easy to communicate with from your own code.

Contents of this projects should be placed in a folder called Infrared within your Assets folder.

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This GPU shader mimics images from IR cameras.

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