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Cursor is missing while in-game menu... Help, please! :) #47

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PaulNevada opened this issue Jun 12, 2018 · 13 comments
Open

Cursor is missing while in-game menu... Help, please! :) #47

PaulNevada opened this issue Jun 12, 2018 · 13 comments

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@PaulNevada
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PaulNevada commented Jun 12, 2018

Hi, Tom!
Why does it happen? I use Win7 x64. To be able to choose one of the in-game menu (after Esc pushed down) I need to use "Windows" button first - then the menu becomes clickable and sees my mouse aiming. Hope you can explain it :)

@PaulNevada
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???

@PaulNevada PaulNevada changed the title Cursor is missing while in-game menu... Cursor is missing while in-game menu... Help, please! :) May 29, 2019
@PaulNevada PaulNevada reopened this May 29, 2019
@pravin1694
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pravin1694 commented May 29, 2019 via email

@PaulNevada
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Is it in a Blueprint?

@pravin1694
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pravin1694 commented May 29, 2019 via email

@PaulNevada
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You see, I can't see it in my widget class... Am I right - I need to call 'Set' block and it comes out from the GetPlayerController one?

@pravin1694
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pravin1694 commented May 29, 2019 via email

@PaulNevada
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I just can't get it - do all the cases with the game menus are ssupposed to be made this way only?

@pravin1694
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pravin1694 commented May 29, 2019 via email

@PaulNevada
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PaulNevada commented May 29, 2019

Thanks a lot for the help! I've it working! :)

@pravin1694
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pravin1694 commented May 29, 2019 via email

@pravin1694
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pravin1694 commented May 29, 2019 via email

@PaulNevada
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Yes, I've found my mistakes. It's working right now! :) Thank you again!

@pravin1694
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pravin1694 commented May 29, 2019 via email

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