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BunnyWorld Week 8

Natalie Cygan edited this page Mar 5, 2019 · 1 revision

Week 8: 02/25-03/03

Wednesday:

Week 9: 03/04-03/10

Week 10: 03/11-03/15 (This is only 5 days - extensions only.)

Weekly Check-Ins: Wednesdays @ 9:30 PM and Sundays @ Noon]

Spec Stuff 1 app - game mode and creator mode

ASAP/TODAY: Familiarize with git

Class/OOP deliverables Create custom view that stores objects Create custom object that represents the images and all their functionalities Scripts, parsing

UI Deliverables Welcome screen - Mei-Lan Game mode vs. editor mode Display gif as opening screen Editor mode - Avalon What space is page, what space is inventory A view with little objects in cells Play Mode - Mei-Lan Playing lmao Character creator?

Tutorial - android studio @ git

Possible Extensions: Little Alchemy feature Patrick as an object, with bunnies (unlock this by combining certain things) Locked inventory items

Ian’s Advice: Plan extensions into de#itially Have to include baseline graphics (has to look like the graphics in the spec) Points will be given for additional graphics only if it adds gameplay features

Need ⅔ of extensions listed because of our group size Looking at combined difficulty of extensions 3rd check-in for extensions/sanity check to see where we’re at

  • Attach scripts either directly to objects (easier to program) or drop-down menu (easier for user) in editor mode
    • String parsing to let objects act according to scripts attached to them
  • Milestone for next meeting: have some sort of editor
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