Creating an "AI" using minimax algorithm to never lose at Connect4
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Updated
Jul 25, 2023 - C++
Creating an "AI" using minimax algorithm to never lose at Connect4
This project is a console-based implementation of the Connect 4 game, developed as part of our Programming lecture
Connect4 v2.0, This project is a game developed in four versions, C, C++, Java SE & Node.js, older to newer respect
Connect4 Game AI using minimax and alpha-beta pruning
Connect 4 game using C++ and SFML (2016)
Marlin is a high-performance Connect 4 engine designed specifically for a 7x6 board size, written in C++ and utilizing a bitboard representation of the game board for maximum efficiency.
Implémentation du jeu Puissance 4 pour Gamebuino META
Connect 4 game (C++)
A simple terminal ConnectFour game requiring no graphics engine.
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