Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.
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Updated
Jan 1, 2019 - C
Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.
Vulkan Graphics Engine
Deferred rendering engine written in C, using OpenGL, GLFW, GLEW & FreeType.
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