Allow to draw stacked floating EditorWindow in Unity3d SceneView, similar to ParticleSystem's "Particle Effect", Camera's preview etc
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Updated
Nov 9, 2024 - C#
Allow to draw stacked floating EditorWindow in Unity3d SceneView, similar to ParticleSystem's "Particle Effect", Camera's preview etc
Unity3d EditorWindow, that display UI.EventSystem info about current touches / pointers, hovered objects
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