A C++ and WPF implementation of Computer-Graphics-Principles And Practice by JOHN F. HUGHES, ANDRIES VAN DAM, MORGAN MCGUIRE, DAVID F. SKLAR, JAMES D. FOLEY, STEVEN K. FEINER and KURT AKELEY
wpf raytracer integral raycasting rejection-sampling rasterization motion-induced-blindness sutherland-hodgman-algorithm
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Updated
Jul 6, 2018 - C++