Implementations of programming design patterns in Unity with examples in C# when to use them.
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Updated
Aug 12, 2024 - C#
Implementations of programming design patterns in Unity with examples in C# when to use them.
Object Pooling for Unity
Open-source plugin that helps reuse objects in UE5.4
Object Pool component for Unreal Engine
A tiny retro action RPG implementation made applying Software Design Patterns to serve as a guide of reusable solutions that can be applied to common problems.
Simple examples of object oriented design.
Creational design patterns in C#: Abstract Factory, Builder, Factory, Factory Method, Object-Pool, Prototype, Singleton.
Object Pooling with three.js
zero-dependency Object Pool manager for instantiating, getting, reuising and destroying objects in javascript
A Go project demonstrating the Object Pool pattern for efficient management of database connections. Features dynamic resource allocation, connection health checks, and configurable pool settings to optimize application performance.
A Tower Defence game prototype which implements object pooling & flyweight patterns in Unity3D
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