A place to practice Refactoring To Patterns that Kerievsky wrote about in his book
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Updated
Feb 12, 2023 - C#
A place to practice Refactoring To Patterns that Kerievsky wrote about in his book
Unity's endless runner game sample "Trash Dash" refactored.
A clone of Arlo Belshee's arlovsmocks repo - but pointed to the initial commit.
some tips to refactor your monolith solution/application to n-layered application ex, presentation layer, business layer, and data layer
A refactoring kata where you have to deal with a rest-api and hardcoded sql queries. -- Additions/Port
Here you will find codes I wrote when practicing TDD.
Single Responsibility Principle
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