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About TeXworks

TeXworks is an environment for authoring TeX (LaTeX, ConTeXt, etc) documents, with a Unicode-based, TeX-aware editor, integrated PDF viewer, and a clean, simple interface accessible to casual and non-technical users.

TeXworks is inspired by Dick Koch's award-winning TeXShop program for Mac OS X, which has made quality typesetting through TeX accessible to a wider community of users, without a technical or intimidating face. The goal of TeXworks is to deliver a similarly integrated, easy-to-use environment for users on other platforms, especially GNU/Linux and Windows.

Further Information

If you find any bugs/problems or have any recommendations, don't hesitate to stop by the development webpage, send a mail to the mailing list (preferably via the "Help > Email to mailing list" menu item which automatically includes some debug information), or file a bug report.

License

TeXworks is copyright (C) 2007-2021 by Jonathan Kew, Stefan Löffler, and Charlie Sharpsteen. Distributed under the terms of the GNU General Public License, version 2 or (at your option) any later version. See the file COPYING for details.

The SyncTeX code is copyright (c) 2008-2017 by Jérôme Laurens; see modules/synctex/synctex_parser.c for license details.

Building TeXworks

Notes by Jonathan Kew, updated 2011-03-20, 2015-03-29, 2019-03-21, 2020-06-06 by Stefan Löffler

To build TeXworks from source, you will need to install

as well as developer packages (or equivalent) for:

along with their dependencies (such as Freetype, fontconfig, zlib, etc.) If you also want to build the scripting plugins (optional), you additionally need development packages for Lua and/or Python. Details will depend on your platform. On Linux or similar systems, your package manager can probably provide all these. On the Mac, required libraries can be obtained, e.g., using Homebrew.

Using the latest stable versions of the dependencies is highly recommended, although TeXworks can be built with versions at least as old as CMake 3.1.0, Qt 5.2.3, poppler 0.24.5, and hunspell 1.2.9.

Once everything is set up, create a folder for building (e.g., "build") and run CMake in it to create a Makefile or Xcode project. Finally, run make or use Xcode to build the application.

Further tips on building TeXworks from source are available on some of the wiki pages:

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  • C++ 63.5%
  • C 18.6%
  • CMake 6.6%
  • Inno Setup 4.3%
  • JavaScript 2.4%
  • TeX 1.2%
  • Other 3.4%