This module can help you if you like to emulate a bash shell in plain Javascript.
It might be useful for education purposes or even to ease the interaction with a back-end system.
bash-emulator
implements an environment for bash commands to run in and it also includes some default commands.
The system it provides can be thought of like the syscalls of an operating system.
Shell commands are programs running on top of this low-level primitives.
The system doesn't handle any UI interaction but provides hooks to communicate with other systems. It's easy to add new commands and customize the underlying file system.
Also note that even though we try to create a realistic bash environment, this system won't behave identical to your local environment. Before using commands for other projects you should also try them with a real shell.
If you are looking for a real terminal to run in your browser, have a look at xterm.js.
The module can be used in Node.js or in the browser. Get it with:
npm install --save bash-emulator
The module exports one function that can be required from another module. Please use a tool like webpack or browserify for bundling and minification in your own workflow.
bashEmulator(state) -> emulator
state
an optional object to initialize the state. For shape see below.- Returns an
emulator
object
run(command) -> Promise(output, code)
command
a bash command as string- Returns a
Promise
that resolves with an output string.
getDir() -> Promise(path)
- Returns a Promise that resolves with the current working directory
changeDir(path) -> Promise
path
relative path to set working directory to- Returns a Promise that resolves when change is done
read(filePath) -> Promise(content)
filePath
relative path of file to read- Returns a Promise that resolves with the content of the file
readDir(path) -> Promise([files])
path
optional, relative path of directory to read. Defaults to current directory.- Returns a Promise that resolves with an array of file names.
stat(path) -> Promise(stats)
path
optional path of file or directory. Defaults to current directory.- Returns a Promise that resolves with a stats object. For now, only property is
modified
.
createDir(path) -> Promise
path
relative, non-existed path for new directory- Returns a Promise that resolves when directory is created
write(filePath, content) -> Promise
- If file isn't empty, content is appended to it.
filePath
path of file that should be written to. File doesn't have to exist.- Returns a Promise that resolves when writing is done
remove(path) -> Promise
path
path of file or directory to delete- Returns a Promise that resolves when deleting is done
copy(source, destination) -> Promise
source
path of file or directory to copydestination
target path. Will be overwritten if existent.- Returns a Promise that resolves when copying is done
getHistory() -> Promise([commands])
- Returns a Promise that resolves with a array containing all commands from the past
completeUp(input) -> Promise(command)
- Complete a command from history
- Can be called multiple times to go further back in history
- See example for connecting arrow-keys with completion
str
command that should be completed- Returns a Promise with a command, is
undefined
if no completion found
completeDown(input) -> Promise(command)
- Move in opposite direction to
completeUp
str
command that should be completed- Returns a Promise with a command, is
undefined
if no completion found
- Move in opposite direction to
commands
- An object with all commands that the emulator knows of
state
- pipes
|
ls -l -a
cd
pwd
history
cat -n
touch
mkdir
mv -n
cp -r -R
rm -r -R
rmdir
It's not recommended to access the state directly. Use the above defined helper methods instead.
history
an array of strings containing previous commandsuser
name of the current user (defaults to"user"
)workingDirectory
a string containing the current working directory (defaults to/home/user
)fileSystem
an object that maps from absolute paths to directories or files.- Each value has a
type
property thats either'dir'
or'file'
and amodified
property containing a unix timestamp - Files also have a
content
property. - Default file system contains only directories for
/home/user
- Each value has a
var state = JSON.parse(localStorage.bashEmulator || '{}')
var emulator = bashEmulator(state)
function saveState () {
localStorage.bashEmulator = JSON.stringify(emulator.state)
}
emulator.run().then(saveState)
You can modify the commands
object of your emulator instance
to your liking.
To add a new command you need to implement the following API:
var emulator = bashEmulator()
emulator.commands.myCommand = function (env, args) {}
env
object with:output(string)
call to write a string to stdouterror(string)
call to write a string to stderrexit(code)
call to exit command.code
integer to mark state of exit. Failure when not0
(optional)
system
reference to the emulator object.
args
array from command string. First element is command name.- Optionally return object to register handlers for events:
{ input: fn, close: fn }
You can ignore the simple, built-in file system and overwrite all required methods of your emulator instance with custom implementations. The API of the methods are designed to work with asynchronous implementations as well.
- Make sure you have node.js installed
- Setup project using
npm install
- Make sure tests are passing using
npm test
- Build the
bash-emulator.min.js
file withnpm run build
We are happy to accept new contributions!
It can be a fun experience to re-implement some programs you already know.
This can give you some new insights in how they work.
You can also try out strace
to find out how commands work on your local system!
Just make sure the tests are passing (npm test
) and send a Pull Request.
If you are looking for a new feature to implement, make sure to have a look at our roadmap.
To support IE, please use a promise polyfill. For example: https://github.com/stefanpenner/es6-promise